FFXRunner Remastered

A dark van idles behind you at the red light. You don’t know who they are. The light turns green — run for the level crossing.

What’s new

Same run. Remastered everything.

Drag to compare

2001 Shockwave → today

FFX Runner Remastered in 2026: the remastered yellow hatch in the city
FFX Runner in 2001: the original Shockwave 3D splash screen
2001Remastered

Garage

Five cars, three drivetrains

Live

Fastest escapes

Times are posted from the game when you reach the crossing.

Set a time
  1. Loading the leaderboard…

How to play

Reach the crossing. Keep the car alive.

Follow the yellow line on the minimap. Green tokens are fuel, blue repairs, violet nitro. The van never gives up.

Under the hood

Built with

About the remaster

FFX Runner (also released as Alias Runner and, on Miniclip, On The Run) is a 2001 Shockwave 3D driving game by the Italian studio Officine Pixel. When Shockwave died, the studio released its source so the game could outlive the plugin. FFX Runner Remastered is an unofficial fan remaster built on that release: the city, the pickups, the nine ambush points and the level crossing come from the original files; the car, physics, sound, interface and leaderboard are new.

Is it free?

Yes — it runs in any modern browser with WebGL 2, desktop or phone. No download, no account.

Do I need Shockwave?

No. Everything was rebuilt on three.js and Rapier; nothing from the dead plugin is used.

What stayed from 2001?

Chapter 1’s city, story, red-light start, pickups, the Jeep’s ambush spots and the finish are the original’s, recovered from the Lingo scripts and the game’s data. Chapter 2 is new.

How do I unlock Chapter 2?

Reach the level crossing once in Chapter 1. The title screen then offers Chapter 2.

Does it work on a phone?

Yes. Phones and tablets get on-screen steering, pedals, nitro and drift buttons; landscape gives the widest view. A gamepad works too.

Original game: Danilo Stefani & Lamberto Tedaldi (code), Davide Romboli, Andrea Laghi & Lamberto Tedaldi (3D), Maurizio Monti & Andrea Laghi (art), Lamberto Tedaldi (level & sound). The original assets remain the property of their authors.

Car models, street props, engine recordings and software: full credits and licences.

The light is green.

Free · no installDrive